The Bank Heist
You and your crew have been casing the First National Bank for three weeks. Tonight is the night. The night manager leaves at 9 PM. The laser grid resets at 10 PM. You have exactly 60 minutes to crack the vault, grab the diamonds, and get out before the security system reboots.
What to expect
- ▶Multi-stage vault-cracking sequence with combination locks and code puzzles
- ▶Laser grid maze section with physical navigation component
- ▶Hidden compartment discovery requiring environmental observation
- ▶Final timed sequence with team split — two simultaneous paths
- ▶Original vault set design with functioning bank-style mechanisms
Best for
Haunted Manor
The Blackwood Estate has been sealed since 1887, when Elias Blackwood disappeared the night of a séance. You're a team of paranormal investigators who have obtained a one-hour access window. Whatever the family locked inside when they fled is still there. Find it, understand it, and get out before midnight.
What to expect
- ▶Full immersive Victorian set design with antique furnishings and original props
- ▶UV light reveals and hidden message system throughout
- ▶Multi-room layout including a séance parlor and locked study
- ▶Optional live actor enhancement on Friday and Saturday nights (ask at booking)
- ▶Deliberate horror atmosphere — jump scare elements present
Best for
Spy Agency
Agent 7 has gone rogue. They've planted a virus in the CIA mainframe that will release classified informant identities at 10 PM. You're the agency's last operational team. You have 60 minutes to infiltrate the server room, locate the virus on three distributed terminals, decrypt the kill code, and neutralize the threat.
What to expect
- ▶High-tech computer terminal interaction (no real coding required — puzzle logic based)
- ▶Three-terminal parallel puzzle solving that rewards team split
- ▶Encrypted safe with multi-step digital combination
- ▶Mission briefing video and in-game communications from 'headquarters'
- ▶Modern tech aesthetic with functional displays and custom puzzle software
Best for
Ancient Temple
Deep in the Amazon basin, a temple complex has been dormant for 2,000 years — its trap systems untriggered, its inner sanctum sealed. You've located the entrance. Inside is the Jade Serpent, a pre-Columbian artifact that three museums and a private collector have been searching for. In 75 minutes, the trap sequence resets. Get the artifact and get out.
What to expect
- ▶Multi-room set spanning four distinct chambers with escalating difficulty
- ▶Physical puzzle components requiring movement and coordination across the team
- ▶Ancient language decryption system using custom-designed cipher keys
- ▶Weight-based and pressure-sensitive trap puzzles (physical but accessible to most)
- ▶75-minute duration — our longest room with our most complex puzzle chain
- ▶Our lowest escape rate: bring your best team
Best for
Prison Break
Wrongful conviction. Three appeals denied. Tonight's the only night when the guard rotation has a 60-minute gap between shifts and the CCTV is down for maintenance. Three locked doors, two sets of handcuffs, and one window between you and freedom. This is the night.
What to expect
- ▶Authentic prison cell set design with functioning lock mechanisms
- ▶Starts with physical restraint puzzle (handcuff removal) for dramatic opening
- ▶Multiple independent cell puzzles that converge on a shared final lock
- ▶Team coordination requirement — some puzzles require simultaneous actions
- ▶Full capacity of 8 players — our best room for large groups
- ▶High-energy competitive atmosphere ideal for groups who like competing against the clock
Best for